# Mancalero Universal Submission Kit

## Core facts

- Title: Mancalero
- Developer: ArchiusDev
- Developer profile: Ghanaian-Canadian solo indie developer
- Genre: Roguelike deckbuilder, strategy, board game
- Platform: Windows PC via Steam
- Playtest: Early August 2026
- Public demo: September 2026
- Full release target: November 2026
- Steam: https://store.steampowered.com/app/4811700/Mancalero/
- OST: https://youtu.be/9H9Xf3YLuuQ?si=cAwMLArpoiDHiaRB
- Press contact: needle-blares.0m@icloud.com

## Short pitches

### 10 words

A Mancala roguelike deckbuilder about marbles, combos, and broken rules.

### 25 words

Build a pouch of special marbles, sow explosive combos, and face bosses that rewrite Mancala in this tactile roguelike deckbuilder.

### 50 words

Mancalero reimagines Mancala as a roguelike deckbuilder. Collect rule-breaking marbles, discover powerful synergies, master changing boards, and survive bosses that twist the rules of play. Every run asks you to read the board, shape your pouch, and turn one clever move into a ridiculous score.

### 100 words

Mancalero is a roguelike deckbuilder inspired by Mancala. Build a pouch filled with special marbles, then sow them through colourful boards to trigger extra turns, damage chains, score multipliers, and unexpected synergies. Between encounters, choose new marbles, blessings, pouches, and upgrades that shape the next run. The journey moves through evolving tables and bosses that change how Mancala works, asking you to adapt instead of repeating one solved strategy. With a tactile paper-pixel presentation and an original soundtrack, Mancalero is designed for players who enjoy readable strategy, satisfying combo escalation, and the surprise of a familiar game becoming something new.

## Developer bio

ArchiusDev is a Ghanaian-Canadian solo indie developer creating thoughtful strategy games that blend timeless mechanics with modern design. Mancalero is the studio's first commercial game, reimagining Mancala as a tactile roguelike deckbuilder.

## FAQ answers

### What is Mancalero?

Mancalero is a roguelike deckbuilder inspired by Mancala. Players build a pouch of special marbles, sow them through changing boards, and adapt to bosses that rewrite the rules.

### Why Mancala?

Mancala has a simple, readable foundation with a surprising amount of strategic depth. Mancalero uses that foundation to create a modern run-based game about planning, adaptation, and escalating combos.

### What makes it different?

The core distinction is the combination of tactile Mancala sowing, marble build-crafting, evolving boards, and bosses that change the rules instead of only scaling difficulty.

### What is the release plan?

The current roadmap is an early-August playtest, a public demo in September, and a full release in November 2026.

### Who is it for?

Players who enjoy roguelike deckbuilders, strategy games, board games, readable decision-making, build experimentation, and the satisfaction of a combo becoming much larger than expected.

## Creator outreach opener

Mancalero turns Mancala into a roguelike combo engine: build a pouch of special marbles, sow them to trigger ridiculous chain reactions, and face bosses that change the board's rules. The demo is designed for readable strategy, surprising builds, and highly clip-able score explosions.

## Showcase submission paragraph

Mancalero is a Ghanaian-Canadian solo developer's reimagining of Mancala as a modern roguelike deckbuilder. It combines a timeless board-game foundation with special marble synergies, evolving boards, rule-changing bosses, and tactile paper-pixel presentation. The game is approaching an early-August playtest, a September public demo, and a November 2026 release.
